Bachelor of Computer Science (Hons.)

by | Mar 15, 2019

This three-year programme equips students with fundamental computing knowledge and the latest technology. In year 1, all students learn common subjects before specialising in one of the following areas – Software Engineering, Information Systems, Game Development or Data Science – in the second year. Each designed specialisation prepares students with specific skills. Students will also complete a final year project and undergo industrial training to acquire practical industry experience.

Programme structure

Year 1

  • Calculus
  • Programming Fundamentals
  • Discrete Structures & Probability
  • Professional Development
  • Computational Methods
  • Object Oriented Programming & Data Structures
  • Computer Architecture & Organisations
  • Database Fundamentals
  • Research Methodology in Computer Science
  • U2
  • U4

Year 2

  • Software Engineering Fundamentals
  • Operating Systems
  • Computer Networks
  • Object Oriented Analysis & Design
  • Algorithm Design & Analysis
  • Elective 1
  • Industrial Training
  • U3
  • Specialisation: Software Engineering
  • Software Requirements Engineering
  • Software Design
  • Specialisation: Information Systems
  • Information Systems Planning & Development
  • Specialisation Elective 1
  • Specialisation: Game Development
  • Computer Graphics Fundamentals
  • Game Design Fundamentals
  • Specialisation Elective 2
  • Specialisation: Data Science
  • Introduction to Data Science
  • Statistical Data Analysis

Year 3

  • Final Year Project
  • Elective 2
  • Elective 3
  • U1
  • U1
  • Workplace Communication
  • Specialisation: Software Engineering
  • Software Reliability & Quality Assurance
  • Software Verification & Validation
  • Specialisation Elective 1
  • Specialisation Elective 2
  • Specialisation: Information Systems
  • Advanced Database
  • Human-Computer Interaction
  • Decision Support Systems
  • Specialisation Elective 2
  • Specialisation: Game Development
  • Game Algorithms
  • 3D Game Programming
  • Specialisation Elective 1
  • Specialisation Elective
  • Specialisation: Data Science
  • Data Mining
  • Data Visualisation
  • Specialisation Elective 1
  • Specialisation Elective 2

Elective Modules
THREE (3) subjects should be taken from the following:

  • Systems Analysis & Design
  • Concepts of Programming Languages
  • Theory of Computation
  • Articial Intelligence
  • Parallel Processing
  • Web Application Development
  • Computer Security
  • Introduction to Formal Methods
  • Software Evolution & Maintenance
  • Game Physics
  • Game Design Fundamentals
  • Introduction to Data Science
  • Visual Information Processing
  • Data Management
  • Data Mining
  • Social Media Computing

Specialisation Elective Modules
TWO (2) subjects should be taken from the following based on specialisation:

  • Software Engineering
  • Theory of Computation
  • Programming Language Translation
  • Introduction to Formal Methods
  • Software Evolution Maintenance
  • Information Systems
  • Web Application Development
  • Systems Analysis & Design
  • Computer Security
  • Information System Auditing
  • Game Development
  • Game Production
  • Game Physics
  • Data Science
  • Data Management
  • Visual Information Processing
  • Social Media Computing

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